Modifying VoteNet
Integrating PointMixup, Minkowski Engine and DepthContrast Self-Supervised Pretraining into VoteNet
I'm a developer from China, currently residing in Germany. Over the years, I have honed my skills in various programming tools, deep learning, computer graphics and computer vision.
I enjoy exploring the latest trends and innovations in the Computer Vision and Computer Graphics industry. I love to stay up to date with the latest advancements in these fields, and how they can be applied in various domains.
View ResumeIntegrating PointMixup, Minkowski Engine and DepthContrast Self-Supervised Pretraining into VoteNet
A volumetric renderer written in Vulkan including Smoke and Fluid Simulation. Pure SDF rendering in compute shader.
3D Mesh reconstruction with RGB input and ArUco marker pose estimation. Written in C++ with OpenCV
An Augmented Reality based interactive humanoid Robot teleoperation digital twin system in medical care. An Unity Project for HMD usage made with MRTK2.
In our game you walk trough a VR museum, can learn about historical artwork and enhance your general learnings. You can be very creative and express yourself with grafitti.
Google's ARCore Hackathon project. An AR Android App overlaying business reviewing informations in the AR scene. Build with latest Geospatial API from ARFoundation Extension.
aogao@gmx.de
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